Even Weta's Massive crowd simulation software was made more, well, massive for the second movie.Ī New Line Cinema project directed by Weta co-founder Peter Jackson, The Lord of the Rings film trilogy comprises The Fellowship of the Ring, which was released last year The Two Towers, which hit theaters in December 2002 and The Return of the King, scheduled for a December 2003 release. Furthermore, whereas digital characters had only supporting roles in The Fellowship of the Ring, several digital 3D characters have starring roles in the sequel. Tolkien's epic trilogy, The Lord of the Rings, boasts roughly 920 digital effects shots-some 50 percent more than the first film. The Two Towers, the big-screen version of the second story in J.R.R. Image courtesy Pierre Vinet/New Line Productions © 2002.Īnd raise the bar they did. Real actors (in foreground) overlook a digital army of Uruk-hai in formation in the valley below. "So the pressure was on to raise the bar." "We knew the effects in film two had to be bigger and better than those in film one, and we had only a year to create them," he says. That's because he and the artists at Weta, the Wellington, New Zealand-based production, post-production, and visual-effects facility that created the award-winning effects, were already busy working on the second film. When visual effects supervisor Jim Rygiel heard that The Fellowship of the Ring, the first film in The Lord of the Rings trilogy, had won the 2001 Academy Award for Best Visual Effects, he didn't spend much time celebrating.
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